Tag Archives: gemas clash of clans

Trick manufacture troops in only 5 seconds and spells 3 minutes

Hola a dod@s jugones, we are going to discuss this trick that has emerged last chord October update 2016 where Supercell have not yet realized this trick to make troops only 5 seconds and spells 3 minutes. This has been modified after the Halloween Update 2016 as it expected and have left us with honey on the lips.

So far we needed to resort to spend gems to create faster troops, and after the upgrade we could not accelerate a barracks with 5 gems, They make us accelerate 30 gems all the barracks… and that is not cool.

As they say, who did the trick…He made the trap, and we will have to no longer use gems until you realize and stop again as it was before.

Then the video made by me and below I explain again I leave images :

The point is that we must have full troop camps and only 1 troop queued to do this trick, which it is to create all the troops at the same time, in 5 seconds, either one P.E.K.K.A, a Golem, or Bloodhound lava, … and as I said before we have full and camps 1 single troop queued, which are the troops that come into our camps we have once made an attack or donation.

troop queued
troop queued

Well, once we have this troop queued, will to make a lava Sabueso for example, whose hard training 5 minutes, and then added a Barbarian whose training is 5 seconds.

trick manufacture troops
three troops with lava hound

The next step is simple, move the Barbarian to the right of the production line and when we see the countdown begins Barbaro put it to the left again, leaving the troops that we want to accelerate, in this case a lava Sabueso, in the center and see how the latter by those who would go to the Barbarian lava Sabueso, lasting only a few seconds to be manufactured.

Move right Barbaro
Move right Barbaro
Move left Barbaro
Move left Barbaro

Barbaro is important to move the left before passing the 5 seconds or we will not do the trick, We can also use the archers that last 6 seconds made if we are a little rushed for time, I,I,I.

With spells have the same changes, we always need to have one queue to use this trick. If we are not ever leave. We always have to have 3 troops or 3 spells on the production line to work.

Hopefully Supercell not realize soon, since no one we liked the method they have taken to prepare the troops, nor that of not being able to accelerate just a quarter… and it was all a dream….because they have realized and have waited to Halloween Update 2016 to modify this error we both benefited all…snif, snif, snif…

I hope you helps and you may create all the troops you please with the highest possible speed and ahorréis a few gems that will come for us pearl anything else.

What do you think about this trick? Believe that it is better to accelerate the barracks separately? For any questions do not forget to tell us .

Greetings gamers!!!

 

 

 

 

Design contest results villages

Hello gamers! First of all thank the participation of all of you who have sent your village for advice and to also win 500 gems. You have been many and different countries, we have found it difficult to choose the villages to post, but we believe that the chosen are worthy of publication and with them for the rest can learn from the advice given.

As we promised we will discuss the best 20 villages You have sent us without warrant valuation. As we mentioned in the contest, villages could be published at any level, since we have not based on that, otherwise, strategies used to serve for comment and for all the advice given will be used to improve your villages. And without further ado, You are here 20 Published villages and end of all the winning of the 500 gems.

 

Village 1:

COC village design 1

 

This is the village war Alex where we see a central island which defends the City and Castle Clan. Are very well placed towers archers and wizards which forced the attackers to move for both sides. The x-crossbows defended very well in that position.

He has placed in the central strip mine air to provide protection in the event they destroy the rocket defense.

Jump traps are well placed causing the passage of enemy troops by them. Certainly large village.

 

Village 2:

COC village design 2

This is the second village Alex where we see a village in the form of “V”.

In the top wall it has placed greater level walls and having been protected with bombs. Standing forces the enemy to surround the barrier and go through 2 alleys where they hope to jump trap.

Defense rockets are well located and also x-crossbows.

The big complaint one can make is that this village the upper stores are very desprotejidos.

 

Village 3:

COC village design 3

Here we have a design village Anonymous where we can see the Castle and the City focus, and defense rockets scattered in the center.

The problem I see this village is that with a montapuercos and 3 healing spells is easy to destroy due to poor separation of defenses. Should separate more and set traps or bombs jump between them.

Placing stores and gold elixir should not be at the edges of the wall.

 

Village 4:

COC village design 4

 

This is the village of ANAID , where we see the star shape of the village giving a very good protection to central resources but as in the former village without separation between defenses and therefore easy to destroy montapuercos.

The City Council has to look outside shield, although it is advisable to place further away from the walls.

At the top we see a lone barrier that may well protect the 2 Tesla has uncovered.

Clan Castle should always be placed in the center of the village to give protection to all resources.

 

Village 5:

COC village design 5

 

We observe the second village to war ANAID which it highlights its almost square shape. The castle clan must be attached to the City.

Defense rockets are well placed and are very well placed traps between the defenses. While covering mortars Village area.

The downside of this arrangement is that far from the walls and towers reach archers we find builders huts, extractors,camps… causing war we do almost 50%. Further, sending a troop action in the area of ​​the Castle clan may take the troops and bring them to a corner to destroy.

 

Village 6:

COC village design 6

 

Here we have a design village Anonymous where we see that the city is out to seek shield 12 hours and the stores are focused and well protected.

We traps between the canyons , mortars and archers towers.

At the top we see dirijen channels where enemy troops into a trap of Jump.

Clan Castle is conveniently located. We found a large village.

 

Village 7:

COC village design 7

 

We present village Jdanloco where we see a wall in front of the City but just defended. Clan Castle is very well located and also defense rockets. Traps are placed between some defenses but should place more.

The stores are heavily exposed in the corners,if they attack with giant, sanadoreas magicians and can easily reach elos.

You should use the 2 barriers sidewalls having dispersed and do more separations between defenses and expand the village.

 

Village 8:

COC village design 8

 

We find the village Eduardo where we see a very good defense of the City.

Note the proximity of the defense rockets to the edges of the village, making them vulnerable to attack and being easily destroy. The stores are well pootegidos, include the lack of colocacación jump traps and bombs between the defenses, and not have them all accumulated in one place.

 

Village 9:

COC village design 9

 

Here we have the village of war from our former friend, which include the good placement of rockets and castle defense clan.

The walls surrounding the laboratory…the use to something more important…as a defense.

The inner streets are beautifully designed to cause passage of enemy troops by them and cost them more to do 100%.

 

Village 10:

COC village design 10

 

This is the village of You Nahuel, where we appreciate the good defense of the City defense and lack of resources.

At the top we see a maze where ground troops are led to destruction, but the main problem is defense rockets, should raise them as soon as possible.

 

Village 11:

COC village design 11

Here we see as our former friend has given better protection resources stores. it is clear that it is better to make the walls close mazes.

Very good placement of walls , jump traps and bombs.

 

Village 12:

COC village design 12

 

This is the village of Ivan Francisco where we see a diamond formation in defending stores elixir, gold and dark elixir.

They are very well placed traps between the City defense but it should leave more separated from the walls without protection if it is to have shield 12 hours, if not it's not worth placing it in a corner.

Store placement dark elixir is the best, in the center it will cost being robbed.

 

Village 13:

COC village design 13

 

In this village Anonymous we can see that stores are well focused and assume that Tesla are located along the City, producing a pretty good defense against enemies who are just looking for a win loot.

The biggest drawback of this village is the placement of defense rockets in the vicinity of the walls, making them vulnerable to attack and then to an air strike.

 

Village 14:

COC village design 14

 

In this other village Anonymous we note that there is no separation between defenses, montapuercos be vulnerable to attack or giant. Defense rockets are very on the edge of the walls, They should be more focused, we recommend a village type diamond.

 

Village 15:

COC village design 15

 

We present village Matthias, where we can observe a municipality close to the wall, producing shield 12 hours even at a loss because it just behind we find the elixir and gold stores. Recommended ward City Council to have the walls and not waste resources Shield.

The village has a central street that could be better exploited by introducing rockets and Tesla defense within. Would we get dark barracks troops and would introduce the City.

Another option is to increase the central square to enter stores resources.

 

Village 16:

COC village design 16

 

We present village Cyrus, and we see that he has chosen to protect all exhaust and divide stores golden elixir and not to make it a 100% easily.

Defense rockets are very well placed thus covering the entire village. The castle clan would place more focused so you can give more protection.

The traps are well placed enemies causing them to stumble.

We see the infernal towers are at the top and reinforced by the x-crossbows.

Very good distribution of village, only need to climb walls and defenses.

 

Village 17:

COC village design 17

 

In this design of another friend Anonymous we note that the City has separated from the walls to get shield and be able to get resources.

The walls are of a medium level and see 4 white square where lie hidden teslas. We See 4 Interior streets 2 of them they are not closed I producing troops fetch them and go through a long walk from traps.

Clan Castle is ideally located along the infernal towers and under the protection of the x-crossbows.

Separation and placement of rockets is the perfect defense.

Very good village.

 

Village 18:

COC village design 18

 

In this village war Anonymous We see the full protection of City Hall. Clan Castle is a bit lopsided and can easily pull troops.

Except traps top we would lack more traps for more besiege between defenses.

For a more complete village it requires rising walls, still very difficult to 100% at war. Very good village.

 

Village 19:

COC village design 19

 

In this village Anonymous where we no longer see their traps lol, We observe the opening of the walls at the ends so that the enemy troops pass a death trap. If we look we see as defense rockets have a kind of small wall making giant pekkas or troops as they turn to destroy.

Inside we see a street full of stores and defended by heroes. The infernal towers and crossbows support the defense.

Large village also.

 

Winner village 500 gems (1Edition):

COC village design 20

 

This is the village winner of this first edition whatever the pertenece Anonymous, winner chosen by the distribution function the walls trap by passing the first level of the wall.

The traps between defenses are very well placed and defense rockets are well distributed.

I watched as the City is moved on top to get shield.

The infernal towers are protecting their proximity stores and farther are the x-crossbows.

The store dark elixir is well protected in the central area of ​​the village and next to it the castle clan.

The units are semi-protected because they are stuck to the walls and defend the guns, archers towers…

 

Because here the first edition of Design Guide Villages Clash of Clans, I hope you have served the hints, and of course if you have any advice for some of the villages you can leave your comments published.

The other villages that have not been published will receive by mail a few comments on the village, so in the coming days to review the mail and we will be sending gradually but we promise we will all be answered.

Congratulations to all participants and to the villages published, See you in the next edition and launch more contests, so soon gamers!.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Get gems without paying

Hola a tod @ s, we are going to talk about how to get gems without paying, but it will not be as easy as you tell it on other sites or pages that you only want to deceive.

See, Clash of Clans is a game that has gained not only for its game , but because it is INHACKEABLE , i.e., that they can not hack and leave uncovered. If you think about it, hack all it would do is take value to the game and be bored when we have all the 100%.

In many places I have seen that you can get a million gems or the like, and it is true, you need only mobile pirated and following some guidelines you run into the hacked game, but only in offline mode, ie in airplane mode.

All you will have achieved with the pirated game will be as teníais at first when you enter online mode. Not worth it.

The only thing worth it to see how it would be our village to 100%, but for that I'm going to see the best players in the game and see.

Now if, there are 4 options obtain gems:

  • Purchased.
  • Box Gems.
  • Going league.
  • Get the achievements in a simple way.

Buy gems spend a fortune supposed to last us a few days gems, and does not give us much value as a player, but help the game makers to continue improving it.

We currently have a box of gems each 2 weeks about, Do not be fooled that, always they will give 25 gems.

Upload league we supposed to win 1000 gems if you climb to the master league and 2000 gems to Champions League.

Get achievements easily, can become something heavy, but I guarantee it works.

We start with clean our village obstacles , improving our stores, winning battles on the map Elves…..in order basics of the game.

When we have a good village, with good troops, that is the first thing to improve, descend to the lower levels of the game where we have more of 700 trophies and that is where we can easily unlock all other trophies.

We will be easier to destroy mortars asking us in achievement, destroy municipalities, walls,Cabin builders, number of victories, …. You can do heavy but it is easier to get achievements against inferior opponents to have to face rivals much superior to you.

Also achieve gems for achievements in defending our village against enemies of low, we just put them candy near his mouth and destroy with hidden defenses.

Becomes heavy but nobody feels bad spending a few consecutive wins few troops. Also we can find surprises along the way as abandoned and filled villages resource, there are those few and find at lower levels in the league Silver.

It may be a little too abusive or destroy villages with few defenses, but in war anything goes.

low-level village
village with low resources

 

I hope you have helped this trick, and that you can get many gems. I remind you that you can leave your comments and / or concerns and I will try to help where I can. A greeting and goodbye!!