Tag Archives: 500 gems

Design contest results villages

Hello gamers! First of all thank the participation of all of you who have sent your village for advice and to also win 500 gems. You have been many and different countries, we have found it difficult to choose the villages to post, but we believe that the chosen are worthy of publication and with them for the rest can learn from the advice given.

As we promised we will discuss the best 20 villages You have sent us without warrant valuation. As we mentioned in the contest, villages could be published at any level, since we have not based on that, otherwise, strategies used to serve for comment and for all the advice given will be used to improve your villages. And without further ado, You are here 20 Published villages and end of all the winning of the 500 gems.

 

Village 1:

COC village design 1

 

This is the village war Alex where we see a central island which defends the City and Castle Clan. Are very well placed towers archers and wizards which forced the attackers to move for both sides. The x-crossbows defended very well in that position.

He has placed in the central strip mine air to provide protection in the event they destroy the rocket defense.

Jump traps are well placed causing the passage of enemy troops by them. Certainly large village.

 

Village 2:

COC village design 2

This is the second village Alex where we see a village in the form of “V”.

In the top wall it has placed greater level walls and having been protected with bombs. Standing forces the enemy to surround the barrier and go through 2 alleys where they hope to jump trap.

Defense rockets are well located and also x-crossbows.

The big complaint one can make is that this village the upper stores are very desprotejidos.

 

Village 3:

COC village design 3

Here we have a design village Anonymous where we can see the Castle and the City focus, and defense rockets scattered in the center.

The problem I see this village is that with a montapuercos and 3 healing spells is easy to destroy due to poor separation of defenses. Should separate more and set traps or bombs jump between them.

Placing stores and gold elixir should not be at the edges of the wall.

 

Village 4:

COC village design 4

 

This is the village of ANAID , where we see the star shape of the village giving a very good protection to central resources but as in the former village without separation between defenses and therefore easy to destroy montapuercos.

The City Council has to look outside shield, although it is advisable to place further away from the walls.

At the top we see a lone barrier that may well protect the 2 Tesla has uncovered.

Clan Castle should always be placed in the center of the village to give protection to all resources.

 

Village 5:

COC village design 5

 

We observe the second village to war ANAID which it highlights its almost square shape. The castle clan must be attached to the City.

Defense rockets are well placed and are very well placed traps between the defenses. While covering mortars Village area.

The downside of this arrangement is that far from the walls and towers reach archers we find builders huts, extractors,camps… causing war we do almost 50%. Further, sending a troop action in the area of ​​the Castle clan may take the troops and bring them to a corner to destroy.

 

Village 6:

COC village design 6

 

Here we have a design village Anonymous where we see that the city is out to seek shield 12 hours and the stores are focused and well protected.

We traps between the canyons , mortars and archers towers.

At the top we see dirijen channels where enemy troops into a trap of Jump.

Clan Castle is conveniently located. We found a large village.

 

Village 7:

COC village design 7

 

We present village Jdanloco where we see a wall in front of the City but just defended. Clan Castle is very well located and also defense rockets. Traps are placed between some defenses but should place more.

The stores are heavily exposed in the corners,if they attack with giant, sanadoreas magicians and can easily reach elos.

You should use the 2 barriers sidewalls having dispersed and do more separations between defenses and expand the village.

 

Village 8:

COC village design 8

 

We find the village Eduardo where we see a very good defense of the City.

Note the proximity of the defense rockets to the edges of the village, making them vulnerable to attack and being easily destroy. The stores are well pootegidos, include the lack of colocacación jump traps and bombs between the defenses, and not have them all accumulated in one place.

 

Village 9:

COC village design 9

 

Here we have the village of war from our former friend, which include the good placement of rockets and castle defense clan.

The walls surrounding the laboratory…the use to something more important…as a defense.

The inner streets are beautifully designed to cause passage of enemy troops by them and cost them more to do 100%.

 

Village 10:

COC village design 10

 

This is the village of You Nahuel, where we appreciate the good defense of the City defense and lack of resources.

At the top we see a maze where ground troops are led to destruction, but the main problem is defense rockets, should raise them as soon as possible.

 

Village 11:

COC village design 11

Here we see as our former friend has given better protection resources stores. it is clear that it is better to make the walls close mazes.

Very good placement of walls , jump traps and bombs.

 

Village 12:

COC village design 12

 

This is the village of Ivan Francisco where we see a diamond formation in defending stores elixir, gold and dark elixir.

They are very well placed traps between the City defense but it should leave more separated from the walls without protection if it is to have shield 12 hours, if not it's not worth placing it in a corner.

Store placement dark elixir is the best, in the center it will cost being robbed.

 

Village 13:

COC village design 13

 

In this village Anonymous we can see that stores are well focused and assume that Tesla are located along the City, producing a pretty good defense against enemies who are just looking for a win loot.

The biggest drawback of this village is the placement of defense rockets in the vicinity of the walls, making them vulnerable to attack and then to an air strike.

 

Village 14:

COC village design 14

 

In this other village Anonymous we note that there is no separation between defenses, montapuercos be vulnerable to attack or giant. Defense rockets are very on the edge of the walls, They should be more focused, we recommend a village type diamond.

 

Village 15:

COC village design 15

 

We present village Matthias, where we can observe a municipality close to the wall, producing shield 12 hours even at a loss because it just behind we find the elixir and gold stores. Recommended ward City Council to have the walls and not waste resources Shield.

The village has a central street that could be better exploited by introducing rockets and Tesla defense within. Would we get dark barracks troops and would introduce the City.

Another option is to increase the central square to enter stores resources.

 

Village 16:

COC village design 16

 

We present village Cyrus, and we see that he has chosen to protect all exhaust and divide stores golden elixir and not to make it a 100% easily.

Defense rockets are very well placed thus covering the entire village. The castle clan would place more focused so you can give more protection.

The traps are well placed enemies causing them to stumble.

We see the infernal towers are at the top and reinforced by the x-crossbows.

Very good distribution of village, only need to climb walls and defenses.

 

Village 17:

COC village design 17

 

In this design of another friend Anonymous we note that the City has separated from the walls to get shield and be able to get resources.

The walls are of a medium level and see 4 white square where lie hidden teslas. We See 4 Interior streets 2 of them they are not closed I producing troops fetch them and go through a long walk from traps.

Clan Castle is ideally located along the infernal towers and under the protection of the x-crossbows.

Separation and placement of rockets is the perfect defense.

Very good village.

 

Village 18:

COC village design 18

 

In this village war Anonymous We see the full protection of City Hall. Clan Castle is a bit lopsided and can easily pull troops.

Except traps top we would lack more traps for more besiege between defenses.

For a more complete village it requires rising walls, still very difficult to 100% at war. Very good village.

 

Village 19:

COC village design 19

 

In this village Anonymous where we no longer see their traps lol, We observe the opening of the walls at the ends so that the enemy troops pass a death trap. If we look we see as defense rockets have a kind of small wall making giant pekkas or troops as they turn to destroy.

Inside we see a street full of stores and defended by heroes. The infernal towers and crossbows support the defense.

Large village also.

 

Winner village 500 gems (1Edition):

COC village design 20

 

This is the village winner of this first edition whatever the pertenece Anonymous, winner chosen by the distribution function the walls trap by passing the first level of the wall.

The traps between defenses are very well placed and defense rockets are well distributed.

I watched as the City is moved on top to get shield.

The infernal towers are protecting their proximity stores and farther are the x-crossbows.

The store dark elixir is well protected in the central area of ​​the village and next to it the castle clan.

The units are semi-protected because they are stuck to the walls and defend the guns, archers towers…

 

Because here the first edition of Design Guide Villages Clash of Clans, I hope you have served the hints, and of course if you have any advice for some of the villages you can leave your comments published.

The other villages that have not been published will receive by mail a few comments on the village, so in the coming days to review the mail and we will be sending gradually but we promise we will all be answered.

Congratulations to all participants and to the villages published, See you in the next edition and launch more contests, so soon gamers!.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Design contest in July villages 2015

Hello gamers, as I promised we started the Design contest villages, not before thank the more than half a million visits in just over half a year of the blog and adding every day; We are many fans of this great game of Supercell which has views to be getting bigger and never end, so long as that is so, This blog will be active to give you the best tips and news of the game. And now to the point with the contest..

All designs villages you to send the 20 Best be published on this page and take as gift recommendations and tips to improve your villages, and those 20, the best of them a stack of gems will be , i.e. 500 gemas de regalo with which you can improve your village or your troops.

It will assess the defenses and traps placed to prevent the enemy step. It is not necessary that the winner is a village level 150, what matters is the playfulness and intention so they can not destroy us the village and steal resources.

Do not worry about your level, if your village is of a lower level, as we said distribution and how to defend ourselves be assessed.

Contest rules:

  • Every village sent be taken into account between 1 and 15 July
  • Catches villages designs are sent to mail: concurso@guiaclashofclans.com with the matter: design contest villages
  • If someone does not want the user name or the clan in which they are to be connected in the email and deleted from the published image appears.
  • They can be sent by user 2 villages in the same email.
  • Day 30 July They will publish the 20 with the winner selected villages.
  • Gems gift will be delivered via PAY PAL money , CHEQUE or BANK TRANSFER, previous contact with the winner through your email.
  • The recommendations and advice to improve the designs of villages in the 20 selected villages will be published together with the designs of village.

 

If the tender is successful he will come up periodically and rewards so I recommend you share this contest on your social networks and invite your friends to participate Clan. Become a fan on our Twitter the Facebook to keep up to date on news and competitions.

And remember, I'll report here all News and Clash of Clans tricks.

 

Good luck and see you soon gamers!!!.

16 July: You have completed the period for submission of villages participating in the first concurso de diseño de aldeas. We thank all participants, that you have been many, and we'll get to see each and every one of the villages received to publish we consider that can help you at all levels with tips to improve villages. Stay tuned, what el 30 July the chosen will be published along with the winner of the 500 gems.

And soon more surprises, new and tricks, Do not miss it!!

AND YOU CAN SEE THE RESULTS OF THE CONTEST HERE